JOGL High Dynamic Range Rendering Demo 6.0
Download

JOGL High Dynamic Range Rendering Demo 6.0

This application is utilizing 16-bit-per-channel floating-point pbuffers
Rating
Your vote:
Latest version:
6.0.240 See all
Screenshots
1 / 1
Download

High Dynamic Range rendering demo is utilizing 16-bit-per-channel floating-point pbuffers through NVidia, ATI or Apple extensions. Intermediate results are rendered to floating-point pbuffers and tonemapped to 24-bit RGB before display. It uses NVidia HILO or Apple or ATI floating point cubemaps.

Comments

User

Your vote:

Suggestions

  • High dynamic range software